# @evijanjohn on Instagram

- **Type:** Image
- **Original URL:** https://www.instagram.com/p/DZOY33dGRRp
- **Gondola URL:** https://gondola.cc/posts/66306379-evijanjohn-instagram
- **Thumbnail:** https://img.gondola.cc/tr:w-,h-,fo-auto/postThumbnails/5a8296d761.jpg
- **Posted:** 2026-06-06T00:46:15.000+00:00
- **Account Owner:** Evijan Watson (@evijanjohn) — https://gondola.cc/evijanjohn

## Caption

Pixel wars 👾
Made on invideo.io using invideo.io Agent One.

I’ve been experimenting with building pixel battle worlds by turning characters into playable pixel forms, creating custom enemies, and using Agent One to help shape both the visual direction and the battle prompts.

How to Create the Pixel Battle Video

Step 1: Create your character reference
Start with a clear image of your character. Then turn that character into a pixel-art version so the AI has a strong visual reference to follow.

Step 2: Create your pixel world
Build or generate a pixel-art environment for the scene. This can be a spirit realm, futuristic lab, floating world, battle arena, or any custom world you want your character to move through.

Step 3: Create your enemy references
Make original pixel enemies for the world. Keep them unique and avoid using copyrighted characters or recognizable franchise designs.

Step 4: Add everything to the AI agent
Upload your pixel character reference, your pixel world reference, and your enemy references into the AI agent.

Step 5: Paste the Seedance 2 prompt
Use the prompt to direct the action, camera movement, fight choreography, speed ramps, and sound effects.

Step 6: Refine with the agent
If the result is too slow, too stiff, too locked on the character, or not moving through the world enough, talk with the agent and ask it to adjust the motion, camera, pacing, and combat.

Comment “PIXEL” and I’ll send the image prompt + 2 experimental video prompts.

#invideo #agentone #seedance2 #ai

## Stats

- **Views:** 0
- **Likes:** 309
- **Shares:** 0
- **Comments:** 68

## Tags

agentone, seedance2, invideo, ai

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