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@pooyadeperson
If there was a straight forward way to opt out modeling and use purely displacement maps i would definitely change my workflow to it. Tires are example of usage of displacement maps which saved me lots of time during the modelling phase. Studio Lighting Setup of the first lime Scooter released in Rome. the 3d model is subdivsion based. rendered at Subd Level 3 using Arnold Rendered in C4D #cinema4d . using 3 point lighting Setup. - - - #design #automotivedesign #transportationdesign #scooterdesign #arnoldrenderer #quadtopology #productdesign #realisticrender #3dsmax #uxui #vray #coronarenderer #Cinema4D #c4d #3dmodeling #Lime #limescooter #roma #rome #maya #substancepainter #ridegreen #cgi

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    • coronarenderer
    • rome
    • realisticrender
    • 3dsmax
    • limescooter
    • cgi
    • productdesign
    • quadtopology
    • design
    • transportationdesign
    • cinema4d
    • substancepainter
    • scooterdesign
    • c4d
    • automotivedesign
    • 3dmodeling
    • maya
    • arnoldrenderer
    • ridegreen
    • lime
    • vray
    • uxui
    • roma