4 tools I can’t live without as a 3d artist
1) unrealengine : realtime rendering has been a game changer, speeding up my workflow. Speed is one of the key aspects in the sports industry with all the crazy last minute turnarounds
2) Mocap Suit: bring any animation to life has been easier thanks to hellorokoko and their smartsuit pro/face mocap tool, making animation less scary and way more enjoyable
3) purerefofficial : very underrated but very useful in see all the references in one endless place, letting you focus on the work and less on switching windows and finding files
4) CLOTHING SIMULATION: last but not least I use marvelousdesigner for my clothing simulation, giving me extremely physically accurate clothing simulations and limitless garment creations
What are your “musts” as a 3d artist?