facebook pixel
@icanhelpofficial
20% of all video gamers ๐Ÿ‘พ๐ŸŽฎ in the U.S. are under the age of 18. That is 618 million of our children hopping on Fortnite to get the top spot or joining Discord chats with friends to defeat other teams on League of Legends. Naturally, online gaming can pose a threat to the cybersecurity ๐Ÿ”๐ŸŒ and wellness ๐Ÿง  of our teens. There are a multitude of risks that come with gaming, such as cyberbullying, grooming or exclusion. โœ… Luckily, there are many protective measures that we can take with our kids and students, allowing them to utilize gaming for good in order to create more positive change in the world. ๐ŸŒ Learn more by clicking the link in our bio โฌ†๏ธ and selecting "Blog" to read on. #Digital4Good #blog #gaming #digtialsafety #digitalwellness #digitalmedialiteracy #cyberbullying #doxxing #discrimination #exclusion #grooming #privacy #screentime #onlineetiquette #supervision #honesty #education #advocacy #charity #mentalhealth #teens #kids #cybersecurity #preventativemeasures #videogam...

ย 33

ย 2

Credits
    Tags, Events, and Projects
    • advocacy
    • cyberbullying
    • grooming
    • kids
    • teens
    • digitalmedialiteracy
    • privacy
    • onlineetiquette
    • videogames
    • mentalhealth
    • charity
    • exclusion
    • education
    • fortnite
    • blog
    • parents
    • digtialsafety
    • screentime
    • doxxing
    • honesty
    • supervision
    • students
    • preventativemeasures
    • discrimination
    • cybersecurity
    • discord
    • digital4good
    • gaming
    • digitalwellness