💡On Display💡
Design: chev_art_20 danielchevere
These beautiful renderings of our favorite gear were created by talented Game Design junior Daniel Chevere! Danny modeled the cap and goggles in Maya, textured it in Substance Painter, and rendered it in Unreal Engine 4. We can't wait to be back in the water in 2 weeks!
#gobees🐝
#artistathlete