While The Last of Us was born from developer Naughty Dog’s cinematic instincts, the Fallout games aren’t ones that can translate as neatly to TV. They’re sprawling RPGs where players get to forge their own path in the wasteland while juggling tons of storylines at once. It shouldn’t work outside the confines of a video game, but it does. That’s thanks to a bold decision that future filmmakers should take notes of: It adapts the world of Fallout, not its story.
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