Whenever I go hands-on with a game at a preview event, I try to maintain a bit of a poker face. I’m ultimately there to do a job, so I tend to stay focused on what I’m playing and quietly work through my first impressions in real time. That routine went entirely out the window the second I got my hands on Viewfinder, a game that quite literally had my jaw hanging open for 20 minutes.
Within seconds of my Viewfinder demo, I find myself shouting “No way!” out loud. The basic gist is that it’s a level-based puzzle game where players need to solve objectives by taking still photographs and placing them in the environment.
There’s potential here for a once-in-a-generation, genre-defining puzzle game that we haven’t really seen since The Witness or even Portal. After my demo, all I know is that I need to play more the second I can. It’s already filled me with a remarkable sense of wonder that I haven’t felt from a video game since I was a kid.
By Giovanni Colantonio (Gaming Section Lead)
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