The opening minutes of a game can leave a first impression that sinks its hooks deep into the player and pulls them into the game for weeks to come OR can present a barrier to entry that is only overcome by peer pressure and reputation. So what is it about the opening minutes of Great Games that ensure players keep playing?
Hi, I'm Amaiguri -- a professional #gamedev and game writer -- and today we're gonna look at the first 5 minutes of some great games to see what they have in common -- AND THEN, we'll see what we can do to improve the first 5 minutes of MY game, All the Promised Burn -- the hand-drawn knowledge RPG about an assassin lady learning what to do with themselves after the War ends. Because the more I learn, the more I realize I basically don't know anything.
Checkout my game, All the Promised Burn, on Steam NOW:
store.steampowered.com/app/3727600/All_the_Promised_Burn__An_Yssaia_Game
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