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Oh, that walk cycle is always tricky to figure out 🧠 I’ve been testing a tool that helps create 3D references for animation. Important note: it’s not a replacement for your skills, just a tool to speed up the process. Here’s how I used it: • Took my own drawing and generated a 3D model in Meshy • Remeshed it and picked a walk cycle from the library • Saved the video and imported it into Procreate Dreams to draw over by hand The results speak for themselves. For example, if I need another angle, like from the top, I simply rotate the model. It’s very useful. You can do the same: animate a finished character in 3D, pick the right angle, even texture it, and then redraw it in Procreate as I did. Or generate a 3D base from a sketch or even text, choose from ready-made animation poses, and focus on polishing the final result. #animation #2danimation #meshyai meshy.ai

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