This is how I created this splash, all inside Cinema 4D ๐๐ง
And yep, this was before Maxonโs new LiquidSim + Liquify tools dropped 3 weeks ago.
So if youโre on the latest version, this is the old-school way of simulating water ๐ป๐
From displacing the surface with noise
to using particle emitters, modifiers, and turning it all into geometry โ
this was a full Cinema 4D build from scratch.
Want more deep dives like this?
๐ Comment down below on what you want to know next
๐ณ๏ธ Vote in the poll if you want more breakdowns like this.
Let me know what you want to see next โ lighting, surfacing, or full breakdowns!
#cinema4d #3danimation #c4dworkflow #3dart #motiondesign #visualfx #productvisualization