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This is how I created this splash, all inside Cinema 4D ๐Ÿ‘€๐Ÿ’ง And yep, this was before Maxonโ€™s new LiquidSim + Liquify tools dropped 3 weeks ago. So if youโ€™re on the latest version, this is the old-school way of simulating water ๐Ÿ’ป๐ŸŒŠ From displacing the surface with noise to using particle emitters, modifiers, and turning it all into geometry โ€” this was a full Cinema 4D build from scratch. Want more deep dives like this? ๐Ÿ“Œ Comment down below on what you want to know next ๐Ÿ—ณ๏ธ Vote in the poll if you want more breakdowns like this. Let me know what you want to see next โ€” lighting, surfacing, or full breakdowns! #cinema4d #3danimation #c4dworkflow #3dart #motiondesign #visualfx #productvisualization

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