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Sup guys! Answering questions about the production of the initial lettering of the music video "NÃO ENVOLVE" by danielcaonoficial with kevinho , it was a relatively simple setup. 📕 I used tyFlow , an exceptional particle simulation plugin inside 3dsMax, which among all the features it has, it simulates cloth very well. Basically, I've turned the text into cloth, inflated it like a balloon, because I wanted to have a fluid movement, that would come up and reveal the name of the song. After that I programmed it to empty the text, and as soon as it hit the ground, I inflated it again. In the second image of the post I put the flow I created for this. For the text to inflate and return to the shape of the original text, and not have as much distortion as a cloth, I used a Custom Properties to set the initial shape, and when it inflates, I used the Find Target to return to its initial shape. I fixed the base vertices of each text using a Surface Test by distance from an object that was a...
https://www.instagram.com/p/CQmXqOdhKlZ
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