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š—œš—» š—”š—æš—°š—®š—±š—²š˜€ š—¢š—» š—§š—µš—¶š˜€ š——š—®š˜† šŸ°šŸ° š—¬š—²š—®š—æš˜€ š—”š—“š—¼ š—„š—¢š—•š—¢š—§š—„š—¢š—” šŸ®šŸ¬šŸ“šŸ° is a twin-stick shooter video game developed by Eugene Jarvis and Larry DeMar of Vid Kidz and released by Williams Electronics for arcades in 1982. The game is set in the year 2084 in a dystopian future where robots have turned against humans in a cybernetic revolt. The player's goals are to defeat endless waves of robots, rescue surviving humans, and earn as many points as possible. Robotron was critically and commercially successful. Praise among critics focused on the game's intense action, control scheme, and colorful visuals. While its challenging gameplay proved popular, commentators acknowledged it catered to select players. Though not the first game with twin joystick controls, Robotron: 2084 is cited as the game that popularized it in the 1980s; the design later saw a resurgence in the 2000s. Jarvis used the same control scheme later in the 1990 Smash TV. Robotron was ported to numer...

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