The solve behind PLAY and GENESIS is identical, the application and use case is fundamentally different. As part of robustness testing of the MOVE markerless solve we have been rigourously testing the software in live environments and with highly variable lighting conditions, light, smoke...basically everything you can throw at the system to try and throw off the solve.
As you can see by the results below from testing done at one of the UKs leading venues, even in super challenging visual conditions the data quality it extraordinary and runs in real-time.
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move.ai to find out more.
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