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š—œš—» š—”š—æš—°š—®š—±š—²š˜€ š—¢š—» š—§š—µš—¶š˜€ š——š—®š˜† šŸ°šŸ“ š—¬š—²š—®š—æš˜€ š—”š—“š—¼ š—¦š—£š—”š—–š—˜ š—œš—”š—©š—”š——š—˜š—„š—¦ is a 1978 shoot 'em up game developed and published by Taito for arcades. Taito released it in Japan in July 1978 and overseas through a partnership with Midway Manufacturing later that year. Space Invaders was the first video game with endless gameplay and the first fixed shooter, setting the template for the genre. The goal is to defeat waves of descending aliens with a horizontally moving laser cannon to earn as many points as possible. Designer Tomohiro Nishikado drew inspiration from video games such as Gun Fight and Breakout, electro-mechanical target shooting games, and science fiction narratives such as the novel The War of the Worlds, the anime Space Battleship Yamato (Star Blazers), and the film Star Wars. #ClassicArcade #RetroGaming #SpaceInvaders #1978

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