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š—œš—» š—”š—æš—°š—®š—±š—²š˜€ š—¢š—» š—§š—µš—¶š˜€ š——š—®š˜† šŸ°šŸ° š—¬š—²š—®š—æš˜€ š—”š—“š—¼ š——š—¢š—”š—žš—˜š—¬ š—žš—¢š—”š—š š—š—„ is a 1982 platform game developed and published by Nintendo for arcades. It is the sequel to 1981's Donkey Kong, but with the roles reversed compared to its predecessor: Mario is now the villain and Donkey Kong Jr. is trying to save his kidnapped father. After its initial release in arcades, the game was ported to a variety of home consoles, including the Famicom/Nintendo Entertainment System (for which the game was released as a launch title in Japan). The game's title is written as Donkey Kong Junior in the North American arcade version and various conversions to non-Nintendo systems. A sequel, Donkey Kong 3, and a spin-off game, Donkey Kong Jr. Math, were released in 1983. #ClassicArcade #RetroGaming #DonkeyKongJr #1982

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