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Making of Chihiro from Kagurabachi Process ⬇️ Started off using character creator 5 from reallusionofficial and used their Asian character base mesh, and with the morph sliders tool I sculpted the model to my likings and references. After that, I’ve used SkinGen plugin inside character creator 5 to add blood stains, and scar marks on the face. Once I was happy with that, I brought it to blender where I created the hair. After some trial and error, I got the look down, and uploaded everything into unrealengine to create the metahuman version of the character and tweaked the eyes a bit more to make it less stylized and more proportionally realistic. Should I create an animation next?

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