Setting up a PBR material in Unreal means importing textures, wiring each map to the right parameter, setting roughness and normals to the correct sampler type...
...and doing it all again for every asset in your library.
There's a better way. And it's FREE! ➡️ schoolofmotion.com/node-ninja-unreal - Link in bio!
#unrealengine#unreal#nodeninja#freetool#unrealcommunity