I have found myself designing and animating in rive.app a lot more. The interactivity is a fun quick add on for motion.
Questions I had while creating these:
How can motion show an action and how does it influence a player. Can too slow be too slow?
Is motion giving the sense of reward?
How can the design affect how a users interacts with your product/UI?
Slow = loading/process
Fast = response / confirmation / reward
#motion#design#interactivity#rive