Rockstar North co-studio head Rob Nelson confirmed one of GTA 6's strangest interactions in an interview with YouTuber TGG, who visited Rockstar North for an Extended Look breakdown. The mechanic works by watching someone pick up after their dog with a doggy bag, then knocking it loose from them so you can grab it and hurl it at another person. It hasn't appeared in any released footage, but Nelson described it directly to TGG, framing it as one small example of the game's much larger interaction systems. Similar systems let players eat an apple and discard the core or knock random items loose from NPCs beyond just weapons. These small actions reportedly feed into GTA 6's loose morality system, which cares less about being a good person and more about being a good criminal, staying quiet, avoiding unnecessary violence, and not leaving a mess behind. It's a small but very Rockstar detail that shows just how far the studio is pushing the world's reactivity ahead of the game's November 19...
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