Adding a Catch Point to the "x" receiver proved to be a great addition to the update. The ball now travels to the chest of the receiver instead of their feet. Learning this will definitely come back to be helpful later when I add in the QB's Accuracy ratings. The clip ends with a Failure of the test, as I was still adjusting gravity and physics settings for the ball to travel correctly. This gets corrected and looks amazing in Part 3!
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Want to learn more about this video game project? Visit
1060designs.com/project-wolf and learn more!
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